Difference between revisions of "LXR OSX build instructions"
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We need different toolkits to handle compilation of each set of code. | We need different toolkits to handle compilation of each set of code. | ||
− | There is also a firmware | + | There is also a firmware utility (see <code>tools/FirmwareImageBuilder</code>); this generates the final firmware image for the LXR and requires regular <code>g++</code> to compile. It combines the AVR and the ARM code into a single image that can be uploaded from the SD-Card. |
== AVR toolchain == | == AVR toolchain == |
Revision as of 09:31, 10 May 2014
Tested on 10.8.x and 10.9.2; likely needs Xcode installed also (https://developer.apple.com/xcode/downloads/)
Contents
General steps
The LXR code is divided into two main parts
- the AVR Atmel code (display and front-panel control)
- the Cortex M4 ARM code (main LXR code for DSP, sequencer, USB etc.)
We need different toolkits to handle compilation of each set of code.
There is also a firmware utility (see tools/FirmwareImageBuilder
); this generates the final firmware image for the LXR and requires regular g++
to compile. It combines the AVR and the ARM code into a single image that can be uploaded from the SD-Card.
AVR toolchain
- Download the Atmel AVR 8-bit toolchain for Mac from http://www.obdev.at/products/crosspack/download.html
- You will get a
.dmg
file that you should extract and install (CrossPack-AVR-20131216.dmg
is the most recent as of 2014/05/02) - The compiler and libs are installed under
/usr/local/CrossPack-AVR
- Note: this will be a symlink to a folder like
/usr/local/CrossPack-AVR-20131216
- Note: this will be a symlink to a folder like
GNU ARM toolchain
- Download the GNU bare metal ARM toolchain from https://launchpad.net/gcc-arm-embedded
- Note: get the Mac version (something like
gcc-arm-none-eabi-4_8-2014q1-20140314-mac.tar.bz2
)
- Note: get the Mac version (something like
- Extract the compressed tar file to /usr/local
cd /usr/local && tar -jxf /path/to/gcc-arm-none-eabi-4_8-2014q1-20140314-mac.tar.bz2
Set environment variables
- We need to set a couple of environment variables for both compiler sets.
export ARM_TOOLKIT_ROOT=/usr/local/gcc-arm-none-eabi-4_8-2014q1 export AVR_TOOLKIT_ROOT=/usr/local/CrossPack-AVR
- You could add these to your
$HOME/.bashrc
to avoid setting them every time you start a terminal- Note: run
source $HOME/.bashrc
to avoid restarting your terminal the first time you do this
- Note: run
LXR source code
A number of different repositories are available:
Julian's repository (original SonicPotions): https://github.com/SonicPotions/LXR rudeog's repository: https://github.com/rudeog/LXR -> extra features compared to Julian's repo. pld's repository: https://github.com/patrickdowling/LXR rstephane repository (https://github.com/rstephane/LXR -> equivalent to Julian's repo.
For example, from Terminal
# This will create a new directory called "LXR" git clone https://github.com/rudeog/LXR
Makefiles are included in the rudeog
& patrickdowling
repositories
See https://help.github.com/ and http://git-scm.com/book for further tutorials about how to use Git.
Compile the firmware
- Open a terminal window, and change directory to where you cloned the repository
cd /Users/music/Documents/workspace/LXR/
- To build the firmware
make firmware
- To remove local build files
make clean
- The generated firmware will be in
firmware image/FIRMWARE.BIN
- Copy to your SD card, and update the firmware
If you have downloaded rstephane code, similar to @Julian and @PLD, you will notice that when you power on the machine, it displays "LXR-Drums-V" instead of "LXR Drums V". If so, you have successfully loaded (and compiled) the LXR firmware!!!!
Well done and happy hacking!